SIG-Library

A filtered collection of SIG-relevant DS publications will be provided here.

Query returned 1452 results.

Towards an internationalised product design curriculum

Loy, Jennifer; Welch, Donald // 2013
Students starting their Product Design studies in Australia next year will be graduating into a very internationalised profession. Production has moved increasingly off shore, markets are ...

Triangulating front end engineering design activities with physiology data and psychological preferences

Steinert, Martin; Jablokow, Kathryn // 2013
lot data from an exploratory triangulation of front end engineering design activities with physiology data and psychological preferences. The aim is to gain more measurement control over engineering ...

Upcycling: re-use and recreate functional interior space using waste materials

Ali, Nawwar Shukriah; Khairuddin, Nuur Farhana; Zainal Abidin, Shahriman // 2013
This paper is written to discuss the use of waste materials in recreating a functional interior space. Upcycling was introduced as one of the methods to maintain the environment by creating useful ...

What do the concept generation techniques of TRIZ, Morphological Analysis and Brainstorming have in common?

Kannengiesser, Udo; Williams, Christopher; Gero, John // 2013
One of the goals of design research is to identify regularities across different design processes. This paper presents experimental evidence that there exist commonalities between three separate ...

Zoocentric Design: Pigs, Products, Prototypes and Performances

Baxter, Seaton; Bruce, Fraser // 2013
This paper is concerned with how we apply design to our association with other non-human animals. It exemplifies this with the domestication and current use of the pig (Sus domesticus). After a brief ...

5 SENSES OF INTERACTION - A MODEL FOR CATEGORISING COLLABORATIVE TOOLS AND CREATIVE METHODS

Törlind, P.; Garrido ,P. // 2012
Collaborative tools today are not adapted to the real needs of the collaborators, instead the collaborators have to adapt to existing technology. This work explore the designer’s behaviour in ...

A Case Study of Mechatronics Education in Product Design Course Using a Teaching Tool for PIC Processor

Atsushi, Mitani // 2012
This paper described outline of the mechatronics class in the Product Design Course of the School of Design, Sapporo City University, Japan. The mechatronics is an essential technology for various ...

A COMPARISON OF THE BEHAVIOUR OF STUDENT ENGINEERS AND PROFESSIONAL ENGINEERS WHEN DESIGNING

Cash, P. J.; Hicks ,B. J.; Culley, S. J. // 2012
Lab-based studies play a critical role in design research. However, challenges exist associated with relating results from the lab to practice. This paper begins the development of a robust link ...

A DSM-based “2.0” system for human intervention planning and scheduling in facilities emitting ionizing radiations

Baudin, M.; Bonal, P.; De Jonghe, J. // 2012
To efficiently and safely plan, schedule and control its interventions in underground facilities which are subject to ionizing radiations, CERN is currently developing a collaborative Web-based ...

A Holistic Approach to Product Design

Koohgilani, Mehran; Khan, Zulfiqar; Parkinson, Biran // 2012
The demand and expectations for manufactured products continues to grow whilst the level of technology employed in their design becoming more sophisticated and critical. As a result, in educating ...

A Market Systems Analysis of the U.S. Sport Utility Vehicle Market Considering Frontal Crash Safety Technology and Policy

Hoffenson, Steven; Frischknecht, Bart; Papalambros, Panos // 2012
Active safety features and adjustments to the New Car Assessment Program (NCAP) consumer-information crash tests have the potential to decrease the number of serious injuries on United States (U.S.) ...

A simplified approach towards integrating biomechanical simulations into engineering environments

Krüger, Daniel; Miehling, Jörg; Wartzack, Sandro // 2012
In human-centered design biomechanical simulations can be used to predict the characteristics of the interaction between the user and the product in order to optimize the design with respect to ...

A SPINNING-HULL APPROACH PROVIDING RAPID BALANCE CALCULATIONS WHEN MODELLING HUMAN POSTURES

Medland, A. J. // 2012
Modeling of the posture of humans may require a search for balance. This is obtained by ensuring that the CofG lies within the convex hull created about the feet. Balance and the shape of the convex ...

A Visual Representation to Characterize Moment to Moment Concept Generation in Design Teams

Sonalkar, N. S.; Mabogunje, A. O.; Leifer, L. J. // 2012
This paper aims to increase our understanding of concept generation through interpersonal interactions in a design team. Prior research has either looked into the inter-relations between concepts ...

An interdisciplinary approach to validate mechatronic systems in early product development stages

Auricht, Maik; Beckmann-Dobrev, Boris; Stark, Rainer // 2012
A fast and efficient solution for the evaluation of mechatronic systems in early development stages provides Smart Hybrid Prototyping (SHP). It represents an intermediate stage between the digital ...

Analysis of User Feelings during Interface Operation: Implictions for Creative Design

Georgiev, G. V.; Nagai, Y.; Taura, T.; Noda, S.; Willy, D. // 2012
This research proposes a new approach for creative design based on comprehension of human feelings during user interface operation. The discussed method in this approach captures verbal input during ...

ASSESSMENT OF ANTHROPOMETRIC METHODS IN HEADSET DESIGN

Stavrakos ,S.-K.; Ahmed-Kristensen, S. // 2012
Assessing consumer products for usability and comfort often involve expensive user trials. This paper examines the incorporation of anthropometry in the design of external-ear devices. Two studies ...

BENEFITS OF THE USE OF VIRTUAL ENVIRONMENTS IN PRODUCT DESIGN REVIEW MEETING

Aromaa, S.; Leino, S. -P.; Viitaniemi ,J.; Jokinen, L.; Kiviranta, S. // 2012
Design reviews are important milestones within a product development process and efficient tools for sharing information about the product. By using Virtual Environments (VEs) in the review meetings ...

Body Perception Importance for Wellbeing Design

Thomsen, Bente Dahl // 2012
Training of the bodily receptivity and the sensibility is more or less absent from the universities’ design education, this is a problem in wellbeing design which is based on the fact that all human ...

Characters, Fun and Games: Creating Common Ground between Students and Children as Co-Design Partners.

Grundy, Catherine Anne; Morris, Richard; Pemberton, Lyn // 2012
Design methods that include the end user of a product in the design process can be useful for undergraduate Product Design projects. These approaches allow a novice designer to gain the perspective ...

Co-Designing with children: Collecting and structuring methods

Hagen, Emilie Saure; Røsvik, Silje Mathillas; Høiseth, Marikken; Boks, Casper // 2012
Design research acknowledges the value of allowing users a direct say during product development. Hence, techniques for including users, including children are developing quickly, and children are ...

Cognitive Problem Solving Behaviors of Design Teams In Di erent Task

Ensici, Ayhan; Bayazit, Nigan // 2012
In this research, the design processes employed in three different design tasks that are undertaken by a design team are analysed. Cognitive behaviors of the design team have been observed in an ...

COLOR, COGNITION, AND RECYCLING: HOW THE DESIGN OF EVERYDAY OBJECTS PROMPT BEHAVIOR CHANGE

Montazeri, S.; Gonzalez, R.; Yoon, C.; Papalambros, P. Y. // 2012
In this paper we studied the role of color in triggering recycling behavior. According to the elaboration likelihood model of persuasion we hypothesized that the visual salience of recycling bins ...

Consideration of Anisotropic Material Properties in Mechanical Design within Early Design Phases

Gruber, Georg; Klein, Daniel; Ziegler, Philipp; Wartzack, Sandro // 2012
To achieve the goal of simulating the structural behavior of parts made of short fiber reinforced polymers with satisfactory accuracy and justifiable modeling effort, a new approach adapted to the ...

Boolean Searches

The following examples demonstrate some search strings that use boolean operators:

  • design community
    Find rows that contain at least one of the two words.
  • +design +community
    Find rows that contain both words.
  • +design community
    Find rows that contain the word “design”, but rank rows higher if they also contain “community”.
  • +design -community
    Find rows that contain the word “design” but not “community”.
  • +design ~community
    Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not.
  • +design +(>community <decisions)
    Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions”
  • design*
    Find rows that contain words such as “design”, “designs”, “designing”, or “designer”.
  • "some words"
    Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.

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