Query returned 1389 results.
THE DESIGN STUDIO AS A NETWORK – APPLICATION OF CONNECTIVISM IN THE PLANNING OF AN ONLINE LEARNING SPACE
Petrova, Miroslava Nadkova // 2021
The design studio is the core element in the design curriculum where students gain key knowledge and skills. When the traditional classroom course had to be transferred to an online modality enforced ...
THE GIFT OF UNCERTAINTY - HOW CAN DESIGN EDUCATION BRING COMPLEXITY AND UNPREDICTABILITY INTO A POSITIVE FRAMEWORK FOR DESIGNERS?
Wigum, Kristin Storen (1); Gulden, Tore (2) // 2021
In this article we discuss the pain of letting go of the existing illusion of the designers’ ability to predict the future. The illusion is typically existent when it is considered a skill to survive ...
THE HALO EFFECT IN DESIGN TEACHING
Morgan, David // 2021
This is a visual abstract. Not ...
The importance of gender-aware design in digital health wearables: a co-design study fostering sun protection behaviour in young men
Khayamian Esfahani, B. // 2021
TRANSDISCIPLINARY BEHAVIOUR CHANGE: A BURST MODE APPROACH TO HEALTHCARE DESIGN EDUCATION
Wojdecka, Anna (1); Hall, Ashley (1); Judah, Gaby (2) // 2021
With the future of health(care) shifting from treatment to prevention, design for behaviour change is an essential part of this movement. Although we have made significant breakthroughs in ...
TRUSTING AUTONOMOUS SYSTEMS – DESIGNING FOR BYSTANDERS AND SECONDARY USERS
Hjemly, Elise Christin Lind; Alsos, Ole Andreas // 2021
Knowledge and awareness of the relationship and trust between man and technology are important for the users to accept artificial intelligence (AI) and autonomous systems. While research has been ...
USING PRODUCT DESIGN METHODOLOGY IN TEACHING ON PUBLIC HEALTH AND LIFE
Grøm, Mille // 2021
The interdisciplinary project ‘Public health and life skills’ is being introduced in the Norwegian basic education with a new curriculum. An essential issue is mental health and communication. The ...
A Behavior-Centric Concept for Engineering Education in New Product Development
Behrenbeck, Jan; Martins Pacheco, Nuno Miguel; Tariq, Bilal; Zimmermann, Markus // 2020
Engineering students need to be prepared for future work environments in which transdisciplinary collaboration and innovative behaviour are key to sustainable success. Classical technical skills will ...
A FRAMEWORK TO ANALYSE DIGITAL FABRICATION PROJECTS: THE ROLE OF DESIGN CREATIVITY
Soomro, Sohail Ahmed (1, 2); Georgiev, Georgi V. (1) // 2020
In this study, we formulate a framework to evaluate open-ended projects related to digital fabrication. The framework consists of two dimensions, i.e. human intellect and technology. Human intellect ...
A posture prediction method for ergonomic assessment of user-product interactions while grasping using musculoskeletal human models
Hartmann, Carla; Wolf, Alexander; Miehling, Jörg; Wartzack, Sandro; // 2020
Using digital human models (DHMs) as the virtual representation of the human body enables the integration of ergonomic assessments in the product design process. Especially the use of DHMs in the ...
A RENEWED UNDERSTANDING OF CREATIVITY IS PARAMOUNT PRIOR TO INTRODUCING STUDENTS TO A LIFE DESIGN ATTITUDE
Sørensen, Kirsten Bonde // 2020
Students of today are faced with the reality of an unpredictable working life in a constantly turbulent and fast-changing world. This has led to an intense focus on entrepreneurship. Yet,we seem to ...
A Role-based Prototyping Approach for Human-Centred Design in Fuzzy Front-End Scenarios
Martins Pacheco, Nuno Miguel; Behrenbeck, Jan; Tariq, Bilal; Vazhapilli Sureshbabu, Anand; Zimmermann, Markus // 2020
Developing new products is challenging due to ambiguous and uncertain requirements and unclear processes especially for novice development teams. This paper outlines a role-based prototyping approach ...
A TOPOLOGICAL VARIATION-ORIENTED APPROACH FOR ENHANCING CREATIVITY IN PRODUCT DESIGN EDUCATION
Fei, Fei (1); Nagai, Yukari (2); Yu, Yang (2,1) // 2020
This study introduces an approach aimed at promoting the effect of product design creativity by using topological properties variations. The topological variation–oriented approach for creativity ...
AN INTERACTION-BASED DESIGN THINKING APPROACH FOR ARCHITECTURE AS A COMPLEX ADAPTIVE SYSTEM
Shen, Tao (1); Nagai, Yukari (2) // 2020
Creativity is a vital part of design studies, and many literatures have approached design creativity from the perspectives of cognition and social behaviors. Several methods and tools have been ...
APPROPRIATE KNOWLEDGES: AN EXPLORATION OF SOUTH AFRICAN INDUSTRIAL DESIGN CURRICULA IN THE ERA OF 4IR
Adelabu, Oluwafemi Samuel; Campbell, Angus Donald // 2020
Since the era of the first industrial revolution, design has played a significant role in bringing about social-economic transformation through technology and yet it still holds great potential to ...
ARCTIC DESIGN FOR THE REAL WORLD: BASIC CONCEPTS AND EDUCATIONAL PRACTICE
Usenyuk-Kravchuk, Svetlana (1); Akimenko, Daria (2); Garin, Nikolai (1); Miettinen, Satu (2) // 2020
In this article, we outline the potential of design to inform the vision of human existence in severe environmental settings. For that, we propose the Arctic Design (AD) framework as providing new ...
BARRIERS TO HUMAN CONNECTIVITY AND THE DESIGN OF MORE COLLABORATIVE COWORKING SPACES
Mandeno, P. and Baxter, W. L. // 2020
BRIDGING DESIGN THINKING AND ENTRECOMP FOR ENTREPRENEURSHIP WORKSHOPS: A LEARNING EXPERIENCE
Campbell, Duncan (1); Balis, Gerasimos (2); Aryana, Bijan (3) // 2020
Design Thinking (DT) is commonly used in Entrepreneurship Education, however it’s capacity to support entrepreneurial competencies has not been explored sufficiently. In this study, we used a ...
BUSINESSPERSONS’ IDEA GENERATION CONFIDENCE SHIFTS THROUGH A MINIMUM DESIGN THINKING TRAINING
Furue, Nanami // 2020
Design thinking has long been focused as one of the methods for generating innovation. However, the universal effect of applying design thinking to the real business has sometimes been ...
CLOSING THE HUMAN-MACHINE DISCONNECT: DESIGN REQUIREMENTS FOR TWO EXTREME COMPANIONS FOR FUTURE AUTONOMOUS MOBILITY
Kong, P., Cornet, H. and Frenkler, F. // 2020
DESIGN FOR SUSTAINABLE BEHAVIOR: OPPORTUNITIES AND CHALLENGES OF A DATA-DRIVEN APPROACH
Montecchi, T. and Becattini, N. // 2020
DESIGNING FOR SUSTAINABLE BEHAVIOUR PRACTICES IN CONSUMERS: A CASE STUDY ON COMPOSTABLE MATERIALS FOR PACKAGING
Santi, R., Elegir, G. and Del Curto, B. // 2020
DESIGNING PRODUCT METAPHOR TO PROMOTE SUSTAINABLE BEHAVIOUR: A PROPOSED METHOD
Huang, S., Carulli, M., Hekkert, P., Schifferstein, R. N. J. and Bordegoni, M. // 2020
DISCERNING BEHAVIOURAL DESIGN: A CONCEPTUAL MODEL
Khadilkar, P. R. and Cash, P. // 2020
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.